jurassic World : Evolution + Dlc

 

Jurassic world: evolution

For three years I have worked as the Lead Environment artist on Jurassic world : Evolution and the subsequent DLCs. At the height of the games development I oversaw 15 incredibly talented environment, Prop and vehicle artists. During that time my role was to make sure the game hit a quality mark, help the team meet deadlines and provide assistance to the Art directors. I also lit the entire game with dynamic lighting, creating a multitude of weather and calamites visual for each level.


The DLCs to the game gave me a more of a lead into art direction, working closely with the concepts artists and art director.

in the DLCs I was given a number of iconic buildings and environments locations to work on such as the classic Aviary, Jurassic Tour buildings and the Nublar north landscape.