RESUME/CV
Foreward
For Over 16 years I have worked in many areas of game development ranging from environment art modelling to lead art and art direction. Throughout this time I have led sizable teams. I have gained a reputation as person with an eye for detail. I very much enjoy concept art and concept design and have worked closely with concept teams and art directors.
Frontier Developments
Currently based : Cambridge, United Kingdom
NDA – Present
Lead Artist : Jurassic World : Evolution 2
Dec 2019 - Oct 2022
Working as a Lead Artist on JWE2 with a focus on landscape and environments.
Lead Artist : Jurassic World : Evolution + DLC
Mar 2017 – Dec 2019
Responsibilities :
-- Overseeing Team environment asset creation
-- Marketing and outsource assets deliveries
-- Concept art guidance / art direction
-- Scheduling and team management
-- Milestone delivery and planning
-- 3D Asset Creation
-- Staff Career development
Principle Artist : Elite Dangerous / Horizons
Jan 2013 – Dec 2017
Working as a Principle Artist on Elite Dangerous, contributions :
Contributions :
-- Overseeing the art side of the Coriolis station
-- 3D Cockpit GUI implementation and schematics (working closely with the GUI team)
-- Orbis star port station exterior textures and art direction
-- Orbis star port habitat ring
-- Outpost exterior textures
-- Shield implementation
-- The Hyperspace sequence
-- Rich hanger textures and additional modelling
-- Rich interiors art direction and additional textures
-- Federation Capital ship creation (numerous assets)
-- Galaxy map & System map contributions
-- Coriolis exterior lighting
-- Bobbleheads
Senior Artist
Oct 2010 – Apr 2013
Artist
Aug 2007 – Nov 2010
Environment artist on the Triple A open world Title, The Outsider
Graduate Artist
Oct 2006 – Aug 2007
Environment artist on the Triple A open world Title, The Outsider
Freelance (Various)
Companies : Stickee.ltd, Available light, TwoFour Digital,
Oct 2004 – Aug 2006
Worked on many High profile Mutltimedia Projects for TwoFour Digital, Stickee.Ltd and Available Light, work included an Animation for the MTV Channel, the BBC and many others...
Multimedia Producer
Twofour Group
Sep 2002 – Aug 2003
Created interactive multimedia Projects for Audi, BBC, PwC and the British Heart Foundation.
University of Plymouth
BSc MediaLabArts
First class honours
2000 – 2004
I graduated from the University of Plymouth in 2004 with a First Class Honours degree.
Honors & Awards
Elite Dangerous - Best PC Game ( Golden Joystick awards) Nominee — Sep 2015
Elite Dangerous - Best moment (Hyperspace) ( Golden Joystick awards) Nominee —Sept 2015
'Visual Arts' Nominee : Elite Dangerous —Jul 2015 Develop Awards 'Visual Arts' Nominee : Elite Dangerous
PEER RECOMANDATIONS
“Paul is a shining example of commitment to the job. He works an extraordinary amount of hours outside of a normal day which means he is normally hard at work 2 hours before and after most other people, as well as working countless weekends at short notice- most of the time unpaid. He is very understanding of situations and people's abilities and is always ready to listen and help with problems. Outside of his extended working hours Paul is very sociable and is always looking to spend time with colleagues- which was great in building up working relations. Paul is a real pleasure to work with and an inspiration to others.” — Ben Merrick Lead Artist at Stellar Entertainment Software
December 20, 2012, Ben reported directly to Paul
“I’ve worked with Paul on many projects over the last 3 years as both his contemporary and “as part of his team. He is the most dedicated of workers, always willing to go the extra mile to get something done on time or to improve the work to a standard he is happy with. He is a perfectionist but never lets that get in the way of the deadline. Paul is a very talented artist, able to model, paint and sculpt with skill and speed. However he also has the technical skill needed to back this up in an ever changing industry. He runs his teams in a flexible and relaxed way, leading by example and never expecting anything from others that he wouldn’t expect of himself. Always supportive and able to listen to the opinions of his co-workers Paul is an asset to any company fortunate enough to have him. I would not hesitate to recommend him and look forward to working with him again in the future. ” —Alex Styles Senior Visual Media Specialist at Jacobs
September 14, 2012, Styles worked with Paul in different groups
“Paul is an extremely hard worker, he's absolutely relentless in pursuit of achieving his goals. In short if you want the job done and well, Paul's your man. On KDA he was instrumental in supervising a large team of people, making sure they knew what they were doing and that the quality of work was kept at a high level. He's a talented artist, who never rests on his laurels and is always researching new artistic techniques and pipelines.” —Samuel Trumper Senior Environment Artist at Rocksteady Studios Ltd
January 14, 2012, Samuel reported directly to Paul
“Paul is one of the most dedicated people I’ve ever worked with; always willing to go the extra mile to make sure the project ends up looking its very best. He can be relied upon to bring quality 3D artwork to any project and has great 2D skills to back this up. Whilst working on Kinect: Disneyland Adventures he somehow managed to keep on top of the workload of more than a dozen artists at once whilst at the same time producing artwork of the highest quality himself. It’s been an absolute pleasure working with him for the last three years and I’d love to have the opportunity to do so again at some stage.” — Josh Short Senior Environment Artist at Frontier Developments
December 17, 2011, Paul worked with Josh in the same group